August 7, 2025 - 00:37

Aliona Baranova, the performance director of Baldur’s Gate 3, has expressed her thoughts on the film industry's approach to casting game actors. She believes that casting executives are making a significant mistake by treating these talented performers as niche artists. Baranova argues that the skills developed by actors in the gaming industry are highly transferable to film and television, and their unique experiences can bring a fresh perspective to on-screen performances.
According to Baranova, the emotional depth and complexity required in video game performances often surpasses traditional acting roles. With the increasing popularity of video games and the storytelling potential they offer, she feels that Hollywood is missing out on a wealth of talent that could enhance cinematic experiences.
Baranova's comments highlight an ongoing discussion in the entertainment industry about the blurred lines between gaming and film, urging casting directors to reconsider their biases and embrace the diverse skill set of game actors. She advocates for a more inclusive approach that recognizes the artistry and dedication these performers bring to their craft.
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