22 December 2025
Season passes have become a staple in the gaming industry, promising additional content for players while offering a continuous revenue stream for developers and publishers. However, not all season passes are created equal. While some games execute them brilliantly, creating excitement and delivering value, others leave players feeling ripped off. So, what makes the difference? Let’s break it down.
It sounds like a dream deal, right? You pay once, and it’s like unlocking a treasure chest of future updates. But here’s the kicker: whether you feel like you're getting gold or fool’s gold depends entirely on how developers handle it.
Compare that with some games that slap together a couple of mediocre skins and call it a day. That’s like paying for a buffet only to find out it’s just a plate of saltines. No one wants that.
On the other hand, when developers remain vague about what’s included in a season pass, it feels sketchy. It’s like buying a mystery box labeled "Awesome Stuff Inside," only to open it and find socks. Sure, maybe they’re nice socks, but that’s not what you signed up for.
On the flip side, some games treat their season passes like an afterthought. They promise content "later," but that "later" keeps getting pushed back. By the time it finally arrives, most players have already moved on to something else. Talk about wasted potential.
Look at Mario Kart 8 Deluxe’s Booster Course Pass. Nintendo didn’t just dump tracks willy-nilly. They carefully curated and remastered classic courses, throwing in some new ones for good measure. Each update felt like a celebration of the game’s history, and fans appreciated the effort.
Now compare that with a game that only offers a smattering of uninspired skins. It’s like being promised a five-course meal and getting served a single crouton.
One infamous example is Star Wars Battlefront II (2017). Although EA eventually fixed its loot box and pay-to-win issues, the initial rollout left a bad taste in everyone’s mouth. The monetization model felt exploitative, and the season pass didn’t help matters. It’s a cautionary tale that still haunts the industry.
It’s like buying tickets to a concert only to find out the band canceled and the opening act is someone playing the recorder. Sure, it’s technically music, but it’s not what you signed up for.
Take Call of Duty: Modern Warfare (2019) for instance. Infinity Ward ditched the paid season pass model in favor of a battle pass with free content updates. This move signaled a shift toward valuing players rather than nickel-and-diming them. Players noticed—and responded positively.
Here’s the golden rule: Respect your audience. Gamers are passionate, vocal, and incredibly perceptive. If a season pass feels like a love letter to the community, players will embrace it. If it feels like a cash-grab ransom note, they’ll walk away—and probably tweet about it.
As gamers, we’ve seen the highs and the lows—season passes that wow us and ones that make us roll our eyes. But one thing’s for sure: when a game gets it right, it creates a buzz that’s hard to beat.
So here’s a question for you: What’s the best or worst season pass you’ve ever bought? Let’s hear it in the comments!
all images in this post were generated using AI tools
Category:
Season PassesAuthor:
Francesca West
rate this article
1 comments
Aelith Hayes
Great insights! It's fascinating how season passes can enhance or hinder the gaming experience. Understanding what works and what doesn't helps both developers and players appreciate the art of game design. Keep it up!
December 22, 2025 at 4:23 AM